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ModTweaker - MineTweaker 3
Getting Started with scripts. Now you can do all of that - each with just a single instruction to MineTweaker. In addition to the core functionality provided to support Vanilla minecraft, mod integration libraries are provided with the mod to enable you to not only modify vanilla recipes, but also the mod machine recipes and mod behavior. Scripts CraftTweaker Recipes World Gen 71K Downloads Updated May 25, Created Aug 18, Dinos & Dodos is a datapack that adds prehistoric animals and plants into your minecraft Download. Carpet on stairs [datapack]. A continuation of MineTweaker originally by StanH. CraftTweaker is a continuation of Minetweaker3 by StanH. CraftTweaker is updated for the latest Minecraft versions and is is currently being updated unlike the original Minetweaker3 mod by StanH which can be found here: Curse or on Github Currently, all the information that is on the Minetweaker3 wiki applies to CraftTweaker.
Minecraft minetweaker scripts download
Discussion in ' Mod Discussion ' started by epidemia78Dec 2, Log in or Sign up. Feed the Beast. Hi guys, I've been working on something for the last couple of days minecraft minetweaker scripts download now that its finished I figured I would share it with you.
As the title suggests, its a set of scripts for Minetweaker. Mostly focused on the Modtweaker side of things as I only changed a few regular crafting table recipes. I've put a lot of thought into all of the changes Ive made. Minecraft minetweaker scripts download general, what they do is integrate two of my favorite mods, Tinkers Construct and Thermal Expansion.
Also makes all TE recipes more complicated and expensive and introduces a much more stringent tech tree. Ive also added a new ore tripling system to Thermal Expansion that requires huge amounts of power. Ive broken each bit into separate scripts but I have designed them to be played together so that early on you have to use the smeltery to craft machine components until you work your way out of the stone age.
Now as for the specifics. The "TE gears" replaces recipes with new Tinker's Construct casting table recipes. Starting with copper, you must layer on molten tin, minecraft minetweaker scripts download, then iron, lead, silver, gold, bronze, invar all the way up to electrum.
There are alternative crafting recipes for all of them requiring a fluid minecraft minetweaker scripts download and molten metal. The final three gears require an Induction smelter to craft. Also added ingot melting recipes to the magma crucible and changed names of items to stuff like iron-plated tin gear and renamed tinkers alloy and ferrous to bronze and nickel.
The "TE frames" script changes machine frame recipes in a similar way to the gears script. This time it uses the casting basin, not table. Just pour molten invar onto a block of tin, electrum, signalum or enderium.
Optionally you can use molten steel which requires half as much. Forgot to add alternate recipes for the high tech age. Will do that soon.
The "TE machines" script replaces most machine recipes with much more expensive versions and if played alongside the other two scripts should enforce a tiered structure to when you can craft the machines. It should be impossible to craft the highest tier machine the induction smelter without first crafting a few other machines which in turn will require a bit of manual labor before you can start fully automating your gear manufacturing.
And finally just for fun theres the "Ore tripling" script which actually gives you back a tiny bit more than just triple the molten metal when you melt ores in the magma crucible. Which means there will always be some left over so it wont be super easy to automate. Also it costs an obscene amount of power. Also added a Fluid transposer recipe to turn the molten metal into dust by combining it with blocks of snow, minecraft minetweaker scripts download.
Could just use the casting basin of course. Ive always craved a more unified experience. Eventually I will unite all tech mods under one banner. Or two, minecraft minetweaker scripts download, since my scripts make progress in TE wholly dependent on Tinker's Construct. I will post them here when finished. Last edited: Dec 2, YulifePyurePadfoote and 3 others like this.
Nice man, gonna browse through those TE-TiCo scripts to see how you did the gears. Thanks for the hard work. Awesome work dude! LivingAngryCheeseDec 2, minecraft minetweaker scripts download, So if I am reading this right everything revolves around copper gears as minecraft minetweaker scripts download main base gear?
And you pour units of tin to get a tin gear? Pyure and LivingAngryCheese like this. LivingAngryCheese likes this. Did a bit of math and to make one pulverizer you will need, minecraft minetweaker scripts download.
I might have went a bit overboard, might scale down a bit. But then again, it wouldnt take long to gather all of that. Would you be willing to make a PR if this to PhoenixConfigs?
StrikingwolfDec 4, Padfoote likes this. Do TiCo and TE recipes support this or does one have to use specific items? Edit: For instance, this is bad: Code:. Last edited: Dec 4, I also tried modifying machine repices once but I never looked into the augment slots lol.
They are just empty when AE is not installed thats why I didnt notice until now. Thanks, AE. Ah, I figured out the problem. Its apparently due to the fact that I had removed mods from the worlds I was doing the testing in.
In a fresh world, the machines turn out correctly, with upgrades and everything. I will submit the scripts to PhoenixConfigs like I promised as soon as I verify there are no more bugs. Ive been busy adding more things. I added a new method for making AE processors that involves use of the BC assembly table chipsets with molten metals fluid-transposed upon them, then induction smelted with some redstone.
Ive always liked those lasers. Considered making low tech versions of the recipes using the casting table like I did with the gears but I think it makes more sense that AE require lots of tech. Speaking of things minecraft minetweaker scripts download Buildcraft that I like: crude oil. I want it to be more important so theres a reason to go out and get some. Figured I would start with MFR and change it so plastic requires crude oil somehow.
Oh and I like having refineries around too so maybe I can invent an alternative use for fuel aside from just power. Cant directly minetweak BC machines just yet otherwise I would most likely add lots of new refinery recipes. I can, however add recipes to railcraft stuff.
I think the coke oven and blast furnace makes a nice compliment with a TC smeltery. Love the scripts man. Getting a lot of ideas and help from using and learning them, keep it up. MarkesOreliesDec 11, Hmm I need to look into the assembly table mechanics Thanks for the feedback guys. Im doing this for myself but its nice to know other people are interested.
Im wavering on what would be better, making minecraft minetweaker scripts download by pouring molten metal onto a stone gear, or if i should use the gear cast item I made with tabula rasa. Obviously the cast is the best option with the casting table but when it comes to using the fluid transposer, I dont think its possible to make it leave the cast inside. You must log in or sign up to reply here.
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5mb of Crafttweaker scripts in like 5 seconds - YOU'RE AN EXPERT, HARRY
, time: 2:45Minecraft minetweaker scripts download
A continuation of MineTweaker originally by StanH. CraftTweaker is a continuation of Minetweaker3 by StanH. CraftTweaker is updated for the latest Minecraft versions and is is currently being updated unlike the original Minetweaker3 mod by StanH which can be found here: Curse or on Github Currently, all the information that is on the Minetweaker3 wiki applies to CraftTweaker. Scripts CraftTweaker Recipes World Gen 71K Downloads Updated May 25, Created Aug 18, Dinos & Dodos is a datapack that adds prehistoric animals and plants into your minecraft Download. Carpet on stairs [datapack]. Due to the limitations enforced by Minetweaker, Scripts containing methods from this mod, should be treated differently from normal Minetweaker scripts, the most noticeable differences are: • Scripts go in the "scripts" folder same as CraftTweaker, however they .
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